![]() On the first screen, you will need to wake up the main character. You can try different options, but in reality, it is enough to double-click on the blue weirdo in a hat sitting on a branch and holding a bottle next to him.Ī new creature will appear on the second screen, with which you will go through the whole game. Try to grab the cherry, but the mouse will run away with it. Try again a couple of times, then slowly walk to the opposite edge of the tap. The mouse will approach you, but you can leave the screen and appear from the other side, having time to pick up the cherry. Interact with the tree and pick the cherry to go to the next screen. Overall, Mirror Image is a very entertaining puzzler whose good points ultimately outweigh the bad.Detailed walkthrough of all levels of the Chuchel game Those little details are always the redeemer of any Nitrome game. The warlock lets out that delightful little cackle when he reaches the end of each stage. ![]() The demons look so evil, and yet so cute. Nitrome always adds just the right amount of charm to their games to make them enjoyable. So why did I keep playing? Because it's Nitrome, of course. Also, for some reason I felt it a bit unintuitive that his jumps were measured from the bottom-middle of his sprite, and I would have liked to "skip" turns on occasion. I've lost more than one game to accidentally warping the warlock to his doom with a bad cancel. I found it a bit frustrating not having any easy way to "cancel" a line and redraw it from another point when my measurements proved to be a bit off, and that can often be the difference between life and death. I not very good at visualizing angles easily, so I spent a lot of time checking my jumps with a straight-edge, and later with a ruler. It may be difficult for anyone who doesn't have at least a basic knowledge of geometry to get very far in this game. Unfortunately the accessibility is a bit weak. Mirror Image has all the qualities of a good Nitrome game: a fully exploited gimmick, stunning pixel graphics, and an enjoyable music track, all sewn together into a very playable package. ![]() ![]() No matter what you call it, it's a very addictive game I had a hard time pulling myself away from it so I could write this review! Fortunately he could take his time, as his magic always made time stand still except when he warped.Īnalysis: I think Nitrome could have thought of a better name for this game than Mirror Image, but names don't mean everything. Not only that, but he had to contend with moving platforms and various demons that barred his path and behaved in various ways. To make things more complicated, the warlock had to find keys to unlock various gates that the villagers had locked, as well as step on pressure pads to make spikes retract. Not that moving by foot would have helped much because the magic of the demonic vortex had created giant gaps in the streets that the warlock had to Mirror-Jump over. Because he was physically handicapped and could not move his legs, this was the only way he could get from place to place through the village's 36 levels. This spell was pioneered by a warlock who used it to save a ruined village that had been overrun by demons. Josephine, Carl, what happened to the two of you? Maybe it wasn't a good idea for everyone to try that at once.Īnyways, now for a little historical background. Later in this course we'll learn about using mirrors and magic teleporters to get to other places with your Mirror Jump, as well as using the Magic Mirror pick-up to leave duplicates of yourself behind when you warp. You can't warp through solid objects, so it's not all-inclusive. Poof! You'll warp to the other side of that line! Just stand up and use your scepter to draw a straight line perpendicular to your line of vision in the direction you want to warp, and at half the distance. We're going to start with the most basic of teleportation spells, the Mirror Jump. Please try to ignore the fact that the scepters all look exactly like mouse cursors I don't argue with what the higher-ups decide. My assistant is passing out the scepters right now. Welcome to our new program, Mirror Image 101. Are you enjoying your classes at Nitrome's University of Archery, Mountain-Climbing, Home-Building, Ice Chiseling, Ninjutsu, Cable Car Engineering, Underwater Exploration, Etc., Etc.? Today we add a new title to that prestigious list of things we teach: witchcraft.
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